Clear explainers on XR-related knowledge

A practical guide to VR development: software and languages, process, cost ranges, HMD vs projection VR, and how to choose a development partner.

Stereopsis is depth perception from the slight difference between left- and right-eye images. Learn how it works, how to view stereograms, and how 3D displays use it.

CAVE VR is a room-scale immersive system that projects stereoscopic 3D onto surrounding screens. Learn how it works, how it differs from HMD VR, and modern shared-immersion approaches.

A hologram records and reconstructs a true 3D image using light interference. Learn how holography works, security uses, and how it differs from hologram-like video effects.

AR overlays digital content onto the real world via smartphones, glasses, and headsets. Learn what AR means, how it differs from VR/MR/XR, real-world use cases, and how to build AR apps.

Portalgraph traces its origins to the CAVE system, a pioneering virtual reality environment developed in the 1990s. This article explores the evolution of VR technology that led to Portalgraph.